!new! - Wolvesville All Roles

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Can see the spirits of the dead. If a player dies, the Spirit Seer can see whether their team alignment was good or evil, which helps confirm or debunk claims.

Votes with the pack each night to eliminate one player.

Places a trap on a player. If an evil role targets that player, the trap triggers, saving the target and potentially blocking or exposing the attacker. Offensive & Killing Roles wolvesville all roles

| Role | Description | |------|-------------| | | The classic info role. Picks a player each night and learns their exact role (not just faction). | | Aura Seer | Learns a player's "aura": Good (Villager), Evil (Werewolf/Solo), or Unknown (Certain special roles). | | Detective | Chooses two players; learns if they are on the same team or different teams. Powerful but ambiguous. | | Sheriff | Learns if a player is a Werewolf or not. Simple but effective. | | Librarian | Learns the category of a player's role (e.g., "Investigative" or "Killer"). | | Priest | Targets a dead body; learns if a Solo Killer killed them. Useful for finding the Serial Killer. | | Marksman | Picks a player. If that player is a Werewolf, they die. If not, you die the next night. High risk/reward. | | Red Lady | Visits a player. If they attack you that night, they die instead. Anti-wolf assassin. | | Ghost Lady | Can die only by lynching. If killed at night, you kill one random attacker. Excellent bait. |

Marksman (Priest), Vigilante (Gunner), Ritualist (Medium). 🐺 The Werewolf Team

Selects a player during the day. If the Avenger dies that night, the chosen target dies with them. Support & Voting Roles : Can see the spirits of the dead

Can textually communicate with dead players at night. They can revive one dead player per game, bringing a crucial voice or power back into play. Protective Roles

: Wins exclusively by tricking the Village into lynching them during the day phase.

Wolvesville is a complex game with multiple roles, each requiring a unique strategy. Understanding each role's abilities and working together as Villagers are crucial to winning the game. As a Wolf, blending in and avoiding detection is key to success. With practice and experience, players can master the game and become a Wolvesville champion. Places a trap on a player

: Chooses a player to die with them if they are lynched or killed.

: Recruits players into a cult at night. Wins if all surviving players belong to the cult.

: Marks a target on one night and shoots them the next night. Voting & Support Roles These roles manipulate votes or offer utility. Mayor : Their vote counts as two votes during day trials.