Click once you return to your exact Base Coordinate. 2. Inject Lure Commands
Walk to your party's central training coordinate (the "center"). Navigate to the or Scripting tab in phBot. Click Start Recording .
You can choose to "Random Walk" (circular movement) or simply go straight out and back. Method 2: Custom Lure Script (Advanced) phbot lure script
Move out in one direction until you reach the edge of the monster spawn zone.
: Prevents the bot from breaking the lure path mid-walk to rebuff party members. Safety Triggers : You can set the bot to stop luring if: X party members Party Giants or standard monsters are already in the training area. : Configure (to wait for mobs to aggro) or at the (to wait for the party to kill mobs before the next pull). Common Commands for Manual Scripting If editing the script manually, use these common Script Commands walk,x,y,z : Moves to coordinates. wait,time_in_ms : Pauses the character (e.g., for 5 seconds). cast,skill_name : Executes a specific skill (e.g., cast,Howling Shout recommended skills for different character builds to use while luring? Lure script not working properly - Testing - ProjectHax Click once you return to your exact Base Coordinate
In the context of cybersecurity, a "lure" is the initial bait designed to hook a victim. Within a modern phishing kit, the lure consists of two primary elements: a convincing communication channel and a fraudulent but highly authentic web page.
At the furthest points of your walk path, manually inject script commands using the text coordinator inside the editor. Navigate to the or Scripting tab in phBot
Increase your movement speed or shorten the script path. Alternatively, configure your party's Bard or Cleric to cast target heals or defensive buffs on the lurer as they pass through the center camp. Monsters Lose Aggro and Walk Away