Dash Update 05.12.2017 - Geometry
. RobTop, the solo developer, released it with the expectation that Update 2.2 would follow shortly after.
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"Are you kidding me? We waited four months for ICONS and BUG FIXES? Where is 2.2? Where is the platformer mode?" – u/DashRage Geometry Dash Update 05.12.2017
: In a community video released that same day, RobTop mentioned that a major update (likely 2.11 for mobile) was only a few days away. Context: The 2.11 Update Cycle
The level editor received a long-requested upgrade: . Creators could now link multiple objects together, ensuring that when one was selected or deleted, all linked objects were treated as a single unit. This streamlined the creation of complex moving structures and contraptions. This link or copies made by others cannot be deleted
Resourceful players instantly decompiled the game, unlocking unprecedented secrets:
In the historic timeline of RobTop's rhythm-platformer, the date represents a crucial moment of community hype during the late Update 2.1 era , specifically teasing features that would lay the groundwork for Geometry Dash SubZero and the mythical Update 2.2. This period was a fascinating transitional phase for Geometry Dash , shifting from the standard 2.1 mechanics released earlier that year to experimental ideas that would ultimately take seven years to fully release. Try again later
While there was no major version release for the full game on December 5, 2017, this date represents a pivotal moment in the transition between the 2.1 era and the long-awaited 2.2 update. The events around this specific day were characterized by minor technical setbacks and the release of new spin-off content that would define the community's experience for the next six years. The Removal and Return of the "Lite" Versions
This feature was in its prime, providing a rotating "Demon" level every week that awarded players a chest upon completion.