Most "Giver" scripts follow a similar logic pattern in Luau (Roblox's coding language):
-- Core function: Grant the weapon when touched local function onTouch(hit) local character = hit.Parent if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid and humanoid.Health > 0 then local player = Players:GetPlayerFromCharacter(character) if player then if CAN_GET_MULTIPLE or not hasTool(player, toolName) then local clone = tool:Clone() clone.Parent = player.Backpack end end end end end
: The server decides if an action, like spawning a weapon, is valid.
-- Configuration local itemName = "WeaponName" -- Change this to your weapon's name local giverPart = script.Parent -- Assuming the script is a child of the part new fe weapons items giver script on roblox pri link
If you are looking for "FE Scripts" to use in games you (exploiting), be aware:
Before diving into the technical details, let's break down the core components of your search query:
toolClone.Parent = player.Character -- Drops current tool, equips new one Most "Giver" scripts follow a similar logic pattern
Instead of placing weapons in Backpack, you can equip them directly:
But then, the chat box scrolled. A username appeared that shouldn't have been there. Jax_01, that doesn't belong to you.
local ReplicatedStorage = game:GetService("ReplicatedStorage") local ServerStorage = game:GetService("ServerStorage") local Players = game:GetService("Players") Jax_01, that doesn't belong to you
-- Grant weapon here...
: Place your weapons or items here so exploiters cannot access them directly.