Was it a "black screen" bug, a performance leak, or a compatibility issue with a specific game?
Improvements to how the shader handles contact shadows and occlusion, preventing light "leaking" through solid objects. Usage Context Compatibility:
Toggle RESHADE_DEPTH_INPUT_IS_REVERSED from (or vice versa) until you clearly see your game world outlined in gray geometric shapes.
To upgrade to the fixed release and ensure optimal performance, follow these configuration steps:
Was this the specific "01702" update you were thinking of, or rtgi 01702 release fixed
: The technology was eventually adopted by NVIDIA as " SSRTGI " (Screen Space Ray Traced Global Illumination) within their FreeStyle and Ansel driver modules.
Are you using like Depth of Field or MXAO?
The RTGI shader is a post-processing effect used with ReShade to simulate advanced ray-traced lighting and ambient occlusion in games that do not natively support it. October 30, 2020. Access: Originally exclusive to Pascal Gilcher's Patreon .
Unfortunately, the initial release of RTGI 01702 was not without its issues. Users reported a range of problems, including bugs, glitches, and compatibility issues. These issues were significant enough to impact the user experience, leading to frustration and disappointment. Was it a "black screen" bug, a performance
Enhancements to how rays are cast across the screen-space to reduce noise and "shimmering" in complex scenes. Performance Optimization:
: Enable "Infinite Bounces" under the pre-processor definitions if your graphics card has ample VRAM headroom. This uses a multi-frame accumulation process to realistically diffuse light through dark interiors without a major instantaneous frame drop. Setting Up RTGI 0.17.0.2 Correctly
Prior to the 0.17.0.2 iteration, users running complex shader configurations experienced severe performance penalties and visual inconsistencies. The primary objective of the 0.17.0.2 update was stability and refinement. 1. High-Intensity Light Flickering Eliminated
Release Notes & Technical Summary – RTGI v0.1702 (Fixed Build) To upgrade to the fixed release and ensure
The reduction of ghosting meant that fast-paced games finally looked good with RTGI enabled.
to refine the shader's performance and stability. RTGI is a post-processing shader for
The technology proved so revolutionary that Nvidia later collaborated to port scaled-down versions (SSRTGI) into their GeForce Experience Freestyle filters. However, the core, full-fidelity experience remains bound to the standalone shader files distributed on Marty’s Mods Patreon page . Core Fixes in the RTGI 0.17.0.2 Release